Wave Darkbright wrote:Here to Invade an opposing group's base or an empire's castle or invading any place, you must follow a few rules. Since we do understand that plenty of humans, demi gods, and gods alike shall attempt to upset the world with your shenanigans, a system has been devised to allow you to do so.
Okay, it's understood how this is to "disrupt" the world and so forth, but think about how this REALLY ties into the "Ranking System". Would it be fair for a god to just take over realms because of their sheer overwhelming power? I mean, sure it makes sense that Oski would have the power to enslave countries, as does The Gate Keeper and others... but really? That kinda makes Gods have everything. Even if they don't start with free stuff, their power alone can literally tear countries apart. So there needs to be a rule on ranking on
who you can attack. Such as anyone in the same Tier (Human, DemiGod, God...) as well as 2 Tiers below and above.
Meaning a Tier 1 God can attack any God's Country, as well as Demi God Tier 4 and 5.
Making a Tier 3 Human only able to attack Human Tier based opponents... and so forth.
As it makes sense IC that a god could take over the countries... you will never have a site that will grow if you have 6 gods running around fucking up everyone's shit because they have no rules bound to them/
Wave Darkbright wrote:
Now how this shall work is rather simple, first and foremost, you must title your thread as an infiltration thread. The inability to do so shall result in the thread not being treated as an infiltration thread, and probably even voided. Next those within the target area, or just want to help have 48 hours to intercept your party(If you brought one). After this 48 hours and nobody has intercepted the city, castle or group base doors/gates are destroyed. If you are intercepted, the residents will have 15 post to stop you before the gates are destroyed and anyone is allowed to enter. Depending on the number of people attacking and defending, along with your personal preference people in fights may split off into other threads. However these split threads will still follow the original 15 post countdown of the original thread. For example if the original infiltration thread lasted for 5 post and then split into two new ones, the new threads now have 10 post remaining. If you have managed to get pass the first stage, than you may proceed to exit the infiltration thread and make a new one that must have the invasion tag in the title.
- Post Order must be set
- Notifying defending party. (PMs sent, if they don't respond in 2 days Via PM, but have read it, infiltration proceeds. If Defending party are all on some inactivity... well then we have to adjust to that too)
- Cooldown on attacking kingdoms
- Decree declaring who now owns the land... (This could be done with a simple Sticky post.
- And so forth...
Wave Darkbright wrote:
After making the new thread the defenders now have a total of 30 post to stop the attacking force. The invasion thread will have the same rules as the infiltration thread except fr it now having a 30 post countdown. One of two things can happen depending on the outcome of the thread. If the defending side wins they may do whatever they wish with the conquered area. This includes destroy it, take it as their own, or maybe sell it back to the owners or another nation/group. However if the defenders win the battle at any stage they have secured their land, however some damage may be done and will have to pay to get it repaired(Or leave it a mess your choice). The amount of money you will have to pay will be determined by 2 admins who go over the thread and determine the damage. Also any attackers that were not killed or escaped during the last parts of the thread, are at the mercy of the defenders. They may be killed, enslaved, or kept as prisoners.
This could be solved just with the above... and so on and so on.
Everything That Guy summed this up, more or less.
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